
Milton Middleson
Rifterlings Damu'Khonde
137
|
Posted - 2012.10.30 08:16:00 -
[2] - Quote
Quote:The current state of the faction warfare macro system is out of whack with what the system should be encouraging: more PvP
This is true. It is less true than it was a few weeks ago. It was arguably at its least true just before Inferno.
As has been pointed out, repeatedly, there is no such thing as a PvP mechanic which does not require at least two players to make an appearance. Orbiting buttons is not functionally different from reinforcing a POS or POCO. If plexes seem to be PvE content, it is because people don't feel plexes to be worth fighting over. Give people a reason to fight over plexes, and they will.
Quote:attempts to groom players into a certain playstyle if they want to earn any living whatsoever within faction warfare. Basically, CCP tells the faction warfare player, if you want to earn a living, then you should care about PvE: orbiting buttons and running missions. PvP is secondary.
By all means, propose something that won't be exploited six ways to Sunday and is derived from pure, unadulterated pvp. PVP income must necessarily be zero-sum or it will be abused, and will in practice will be negative sum, because some value will not be recovered (e.g. unlooted wrecks being destroyed). This means the money needs to come from somewhere else. The fact of the matter is, if you want to make money within a certain subsystem, you are (shocklingly) forced to interact with that subsystem's game mechanics. What CCP tells the FW player is: if you want to earn a living doing FW, then you need to do FW. Certain aspects of the subsystem's mechanics blow, but it is not fundamentally different from the other subsystems of EVE.
Quote:Hans seemed to agree with this. "I agree with you completely," he said, every time someone brought up the issue of PvP-over-PvE... The problem, if he's agreeing with everything, you don't really get a sense of what he's actually thinking. Hell, Soundwave might tell him "I want to see more PvE in lowsec" and Hans' response might very well be "I agree with you completely."
Do you realize that these statements are not, in fact, in any way contradictory? That Hans can simultaneously want to improve the PvP incentives for FW and want to draw more PvE and industry into lowsec? |